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https://github.com/acemod/ACE3.git
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d842e0ad58
* fix map effects breaking mid mission * avoid magic numbers * params a function * XEH DisplayLoad instead of dummy display * formatting, parentheses * fix a thing * skip effects in briefing
15 lines
311 B
C++
15 lines
311 B
C++
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PREP(blueForceTrackingModule);
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PREP(blueForceTrackingUpdate);
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PREP(compileFlashlightMenu);
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PREP(determineMapLight);
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PREP(determineZoom);
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PREP(flashlightGlow);
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PREP(getUnitFlashlights);
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PREP(moduleMap);
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PREP(onDrawMap);
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PREP(simulateMapLight);
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PREP(switchFlashlight);
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PREP(updateMapEffects);
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PREP(initMainMap);
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