ACE3/addons/marker_flags/config.cpp
Brett 6851183e1f
Add Marker Flags (#8696)
* add marker flags

* minor cleanup

* use pictures for actions

* check canDig

* review changes

* Update fnc_placeFlag.sqf

* fix hiddenSelectionsTextures

* Update addons/marker_flags/functions/fnc_pickUpFlag.sqf

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>

* Cache flag list at pre-start

* Add model for flag pole

* Pass item name to pickUpFlag via action

* Update addons/marker_flags/stringtable.xml

Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>

Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2022-05-09 20:28:10 -05:00

38 lines
908 B
C++

#include "script_component.hpp"
class CfgPatches {
class ADDON {
name = COMPONENT_NAME;
units[] = {
QGVAR(white),
QGVAR(black),
QGVAR(red),
QGVAR(green),
QGVAR(blue),
QGVAR(yellow),
QGVAR(orange),
QGVAR(purple)
};
weapons[] = {
QGVAR(white),
QGVAR(black),
QGVAR(red),
QGVAR(green),
QGVAR(blue),
QGVAR(yellow),
QGVAR(orange),
QGVAR(purple)
};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {"ace_interact_menu"};
author = ECSTRING(common,ACETeam);
authors[] = {"Brett Mayson"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
};
};
#include "CfgEventHandlers.hpp"
#include "CfgVehicles.hpp"
#include "CfgWeapons.hpp"