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27 lines
556 B
Plaintext
27 lines
556 B
Plaintext
/*
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* Author: commy2
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*
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* Sets the name variable of the object. Used to prevent issues with the name command.
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*
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* Argument:
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* 0: Object (Object)
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*
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* Return value:
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* Nothing.
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*/
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#include "\z\ace\addons\core\script_component.hpp"
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private ["_unit", "_name"];
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_unit = _this select 0;
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if (isNull _unit || {!alive _unit}) exitWith {};
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if (_unit isKindOf "CAManBase") then {
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_name = [name _unit, true] call FUNC(sanitizeString);
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//if (_name != _unit getVariable ["ACE_Name", ""]) then {
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_unit setVariable ["ACE_Name", _name, true];
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//};
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};
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