ACE3/addons/repair/functions/fnc_useItem.sqf

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/*
* Author: Glowbal
* Use Equipment if any is available.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Item classname <STRING>
*
* ReturnValue:
* [Had Item to Use <BOOL>, Unit <OBJECT>] <ARRAY>
*
* Example:
* [unit, "classname"] call ace_repair_fnc_useItem
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_unit", "_item"];
TRACE_2("params",_unit,_item);
if ([_unit, _item] call EFUNC(common,hasItem)) exitWith {
[QGVAR(useItem), _unit, [_unit, _item]] call EFUNC(common,objectEvent);
[true, _unit];
};
[false, objNull];