ACE3/addons/switchunits/functions/fnc_addMapFunction.sqf
2015-08-07 09:18:42 +02:00

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/*
* Author: bux578
* Adds a mapClick Eventhandler
*
* Arguments:
* 0: unit <OBJECT>
* 1: sides <ARRAY<OBJECT>>
*
* Return Value:
* None
*
* Example:
* [_unit, _sides] call ace_switchunits_fnc_addMapFunction
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit", "_sides"];
["theMapClick", "onMapSingleClick", {
// IGNORE_PRIVATE_WARNING(_pos,_shift,_alt)
if (alive ACE_player && {GVAR(OriginalUnit) getVariable ["ACE_CanSwitchUnits", false]}) then {
[_this, _pos, _shift, _alt] call FUNC(handleMapClick);
};
}, [_unit, _sides]] call BIS_fnc_addStackedEventHandler;