mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
e2ac18a05d
* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
74 lines
2.2 KiB
Plaintext
74 lines
2.2 KiB
Plaintext
#include "script_component.hpp"
|
|
/*
|
|
* Author: jaynus / nou
|
|
* Attack profile: Javelin Dir
|
|
*
|
|
* Arguments:
|
|
* 0: Seeker Target PosASL <ARRAY>
|
|
* 1: Guidance Arg Array <ARRAY>
|
|
* 2: Attack Profile State <ARRAY>
|
|
*
|
|
* Return Value:
|
|
* Missile Aim PosASL <ARRAY>
|
|
*
|
|
* Example:
|
|
* [[1,2,3], [], []] call ace_missileguidance_fnc_attackProfile_JAV_DIR;
|
|
*
|
|
* Public: No
|
|
*/
|
|
|
|
#define STAGE_LAUNCH 1
|
|
#define STAGE_CLIMB 2
|
|
#define STAGE_COAST 3
|
|
#define STAGE_TERMINAL 4
|
|
|
|
params ["_seekerTargetPos", "_args", "_attackProfileStateParams"];
|
|
_args params ["_firedEH"];
|
|
_firedEH params ["_shooter","","","","","","_projectile"];
|
|
|
|
if (_seekerTargetPos isEqualTo [0,0,0]) exitWith {_seekerTargetPos};
|
|
|
|
if (_attackProfileStateParams isEqualTo []) then {
|
|
_attackProfileStateParams set [0, STAGE_LAUNCH];
|
|
};
|
|
|
|
private _shooterPos = getPosASL _shooter;
|
|
private _projectilePos = getPosASL _projectile;
|
|
|
|
private _distanceToTarget = _projectilePos vectorDistance _seekerTargetPos;
|
|
private _distanceToShooter = _projectilePos vectorDistance _shooterPos;
|
|
private _distanceShooterToTarget = _shooterPos vectorDistance _seekerTargetPos;
|
|
|
|
TRACE_2("", _distanceToTarget, _distanceToShooter);
|
|
|
|
// Add height depending on distance for compensate
|
|
private _returnTargetPos = _seekerTargetPos;
|
|
|
|
switch (_attackProfileStateParams select 0) do {
|
|
case STAGE_LAUNCH: {
|
|
TRACE_1("STAGE_LAUNCH","");
|
|
if (_distanceToShooter < 10) then {
|
|
_returnTargetPos = _seekerTargetPos vectorAdd [0,0,_distanceToTarget*2];
|
|
} else {
|
|
_attackProfileStateParams set [0, STAGE_CLIMB];
|
|
};
|
|
};
|
|
case STAGE_CLIMB: {
|
|
TRACE_1("STAGE_CLIMB","");
|
|
private _cruisAlt = 60 * (_distanceShooterToTarget/2000);
|
|
|
|
if ( ((ASLToAGL _projectilePos) select 2) - ((ASLToAGL _seekerTargetPos) select 2) >= _cruisAlt) then {
|
|
_attackProfileStateParams set [0, STAGE_TERMINAL];
|
|
} else {
|
|
_returnTargetPos = _seekerTargetPos vectorAdd [0,0,_distanceToTarget*1.5];
|
|
};
|
|
};
|
|
case STAGE_TERMINAL: {
|
|
TRACE_1("STAGE_TERMINAL","");
|
|
_returnTargetPos = _seekerTargetPos;
|
|
};
|
|
};
|
|
|
|
TRACE_1("Adjusted target position", _returnTargetPos);
|
|
_returnTargetPos;
|