ACE3/addons/medical/functions/fnc_addVitalLoop.sqf
2016-05-18 11:57:40 +02:00

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/*
* Author: Glowbal
* Enabled the vitals loop for a unit.
*
* Arguments:
* 0: The Unit <OBJECT>
*
* ReturnValue:
* None
*
* Public: Yes
*/
#include "script_component.hpp"
params ["_unit", ["_force", false]];
if !([_unit] call FUNC(hasMedicalEnabled) || _force) exitWith {};
if !(local _unit) exitWith {
["addVitalLoop", _unit, [_unit, _force]] call EFUNC(common,targetEvent);
};
// Quit if the unit already has a vital loop, or is dead, unless it's forced
if ((_unit getVariable[QGVAR(addedToUnitLoop),false] || !alive _unit) && !_force) exitWith{};
// Schedule the loop to be executed again 1 sec later
// @todo: should the loop be started righ away instead?
_unit setVariable [QGVAR(addedToUnitLoop), true, true];
[DFUNC(vitalLoop), [_unit, CBA_missionTime], 1] call EFUNC(common,waitAndExecute);