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15 lines
326 B
C++
15 lines
326 B
C++
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class CfgActions {
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// fixes pick up action on mine detectors, because all ACE items are of that simulationClass and BI doesn't seem to care
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class None;
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class TakeWeapon: None {
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show = 0;
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};
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class TakeItem: None {
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show = 0;
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};
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class TakeMagazine: None {
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show = 0;
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};
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};
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