ACE3/addons/medical_status/functions/fnc_getBloodLoss.sqf
PabstMirror 92d13fc930 Improve adjustment calcs / wound blood loss / medications
fix func descriptions

Calc wound blood loss on events

reorder includes so scritpmacroMed has global effect

trivial optimization for getCardiacOutput

Fix var

Fix wounds not reopening (nil _category)

Fix surgical kit inherting canBandage conditional

debug hitpoints

Update ACE_Medical_Treatment_Actions.hpp

Use woundBleeding for IS_BLEEDING macro

rework medication vars

comments

Reset var in init / fullHeal

Update addons/medical_treatment/functions/fnc_onMedicationUsage.sqf

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>
2019-04-17 17:46:02 -05:00

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#include "script_component.hpp"
/*
* Author: Glowbal
* Calculate the total blood loss of a unit.
*
* Arguments:
* 0: The Unit <OBJECT>
*
* Return Value:
* Total blood loss of unit <NUMBER>
*
* Example:
* [player] call ace_medical_status_fnc_getBloodLoss
*
* Public: No
*/
params ["_unit"];
private _woundBleeding = GET_WOUND_BLEEDING(_unit);
if (_woundBleeding == 0) exitWith {0};
private _cardiacOutput = [_unit] call FUNC(getCardiacOutput);
(_woundBleeding * _cardiacOutput * EGVAR(medical,bleedingCoefficient))