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7b13a75305
* Initial Commit
* Got rid of unneeded translation values
* Updated Strings
* "Fixed" issue where when you deploy the tripid and weapon on slope it freaked out.
* Fixed locality issues. Added timers to relavent functions.
* Added weights to all magazines/tripod. Weights to weapons coming soon when I transfer them to the launcher slot
* Fixed bug regarding localized strings. Created new tripod model
* Added timers for deploying/picking up the tripod. Changed ammo-box model from custom to one already in ARMA. Changed gun-bag model for a more generic one. Created a texture for the tripod and gunbag
* Removed ability to disassemble weapons via the addAction. Added ACE Action to get in due to a memory point issue. Changed from a static deploy/dismount time to one based in the weapon configs
* Created forward-compatability. Made it so I can define a base plate for any weapon if I ever want to expand from the generic M3 Tripod.
* Fixed bug where tripod wouldn't deploy with the correct times. Fixed bug where if you moved the tripod into the ground it would go flying.
* Added mortar compatability. Will probably shift whole mortar ammo loading to CSW one day
* Added icons to each relavent item
* Added README, possibly fixed bug where if you are in a weapon others cant load/unload ammo. Changed distance you can interact with weapons
* Added checks for when deploying the gun as well as unloading ammo to prevent duplication/deletion of items.
* Added documentation
* Added order to doc
* Explained why things are the way they are
* Remove temp files
* Removed redundant files
* Converted tabs->spaces. Added newlines at end of all files. Changed broken line in fnc_tripodDeploy.sqf.
* 100% newlines at end of file
* Added newlines to files that didnt get the change. Fixed README. Changed from GVAR(cswOptions) to GVAR(options). Changed from tabs to spaces in wiki
* Fixed issue with UAV assembling with enableWeaponDisassembling. Fixed bug where game would crash if you disassembled static weapon with more than 1 magazine
* Tabs->Spaces
* Added CSW options to base StaticWeapon class to allow for easier additions. Switched default mortar away from CSW system due to incompatabilities
* Lazy Evaluations and macros to describe how things work.
* Added newlines to script_component. Fix no-texture issue on tripod. "Fix" 20mm HE saying 40mm HE. Add custom icons to all weapons. Move "Check Ammo" to CSW menu
* abc
* Revert "abc"
This reverts commit
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.. | ||
advanced-ballistics-framework.md | ||
advanced-fatigue-framework.md | ||
arsenal-framework.md | ||
atragmx-framework.md | ||
cargo-framework.md | ||
checkPBOs-framework.md | ||
cookoff-framework.md | ||
crew-served-weapons-framework.md | ||
disposables-framework.md | ||
dragging-framework.md | ||
events-framework.md | ||
explosives-framework.md | ||
fastroping-framework.md | ||
frag-framework.md | ||
goggles-framework.md | ||
grenades-framework.md | ||
gunbag-framework.md | ||
hearing-framework.md | ||
huntIR-framework.md | ||
index.html | ||
interactionMenu-framework.md | ||
javelin-framework.md | ||
map-framework.md | ||
missile-guidance-framework.md | ||
missionmodules-framework.md | ||
modules-framework.md | ||
nightvision-framework.md | ||
overheating-framework.md | ||
overpressure-framework.md | ||
parachute-framework.md | ||
pylons-framework.md | ||
rearm-framework.md | ||
refuel-framework.md | ||
reloadlaunchers-framework.md | ||
repair-framework.md | ||
respawn-framework.md | ||
scopes-framework.md | ||
settings-framework.md | ||
slideshow-framework.md | ||
spectator-framework.md | ||
switchunits-framework.md | ||
tagging-framework.md | ||
ui-framework.md | ||
vehiclelock-framework.md | ||
weather-framework.md | ||
winddeflection-framework.md |