mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
41 lines
955 B
Plaintext
41 lines
955 B
Plaintext
/*
|
|
* Author: Jonpas
|
|
* Stands up the player.
|
|
*
|
|
* Arguments:
|
|
* Player <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* None
|
|
*
|
|
* Example:
|
|
* player call ace_sitting_fnc_stand;
|
|
*
|
|
* Public: No
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
params ["_player"];
|
|
|
|
// Remove scroll wheel action
|
|
_player removeAction (_player getVariable [QGVAR(StandUpActionID), -1]);
|
|
|
|
// Restore animation
|
|
private "_animation";
|
|
_animation = switch (currentWeapon _player) do {
|
|
case "": {"amovpercmstpsnonwnondnon"};
|
|
case (primaryWeapon _player): {"amovpercmstpslowwrfldnon"};
|
|
case (handgunWeapon _player): {"amovpercmstpslowwpstdnon"};
|
|
default {"amovpercmstpsnonwnondnon"};
|
|
};
|
|
|
|
[_player, _animation, 2] call EFUNC(common,doAnimation);
|
|
|
|
// Get seat from variable on player
|
|
_seat = _player getVariable [QGVAR(isSitting), objNull];
|
|
if (isNull _seat) exitWith {};
|
|
|
|
// Set variables to nil
|
|
_player setVariable [QGVAR(isSitting), nil];
|
|
_seat setVariable [QGVAR(seatOccupied), nil, true];
|