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dbf288851e
Don't allow conscious patients to be buried
24 lines
634 B
Plaintext
24 lines
634 B
Plaintext
#include "..\script_component.hpp"
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/*
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* Author: Ruthberg, commy2, esteldunedain, drofseh
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* Checks if a unit can dig a grave at the position of the patient.
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*
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* Arguments:
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* 0: Medic <OBJECT>
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* 1: Patient <OBJECT>
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*
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* Return Value:
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* Can dig <BOOL>
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*
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* Example:
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* [player, cursorObject] call ace_medical_treatment_fnc_canDigGrave
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*
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* Public: No
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*/
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params ["_medic", "_patient"];
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if !(["ace_trenches"] call EFUNC(common,isModLoaded)) exitWith {false};
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(GVAR(allowGraveDigging) > 0) && {!(_patient call EFUNC(common,isAwake))} && {_patient call EFUNC(common,canDig)} && {_medic call EFUNC(trenches,hasEntrenchingTool)}
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