ACE3/addons/headless
2016-02-22 15:20:36 +01:00
..
functions
UI
$PBOPREFIX$
ACE_Settings.hpp
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgVehicles.hpp
config.cpp
README.md
script_component.hpp
stringtable.xml
XEH_postInit.sqf
XEH_preInit.sqf precompile on game start 2016-02-22 15:20:36 +01:00
XEH_PREP.hpp precompile on game start 2016-02-22 15:20:36 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_headless

Adds automatic passing of AI groups to (up to 3) Headless Clients.

  • Automatic Headless Client recognition
  • Event-based transferring (on unit spawn, Headless Client connect and disconnect)
  • Round-robin transferring when more than 1 Headless Client is present
  • Mission makers can use the following to prevent a group from transferring to a Headless Client: this setVariable ["ace_headless_blacklist", true, true];

Maintainers

The people responsible for merging changes to this component or answering potential questions.