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19 lines
793 B
C++
19 lines
793 B
C++
class CfgWeapons {
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class Launcher_Base_F;
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class launch_NLAW_F: Launcher_Base_F {
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ACE_UsedTube = "ACE_launch_NLAW_Used_F"; // The class name of the used tube.
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magazines[] = {"ACE_PreloadedMissileDummy"}; // The dummy magazine
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};
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class ACE_launch_NLAW_Used_F: launch_NLAW_F { // the used tube should be a sub class of the disposable launcher
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scope = 1;
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ACE_isUsedLauncher = 1;
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author = "$STR_ACE_Common_ACETeam";
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displayName = "$STR_ACE_Disposable_UsedTube";
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descriptionShort = "$STR_ACE_Disposable_UsedTubeDescription";
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magazines[] = {"ACE_FiredMissileDummy"}; // This will disable the used launcher class from being fired again.
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//picture = ""; @todo
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//model = ""; @todo
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weaponPoolAvailable = 0;
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};
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};
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