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* Medical StateMachine - Tweak dead state handling - Don't call setDammage inside HandleDamage EH - Add death reason on entering death state * add a getVar disable in case this causes problems * Cleanup * cleanup * Update addons/medical_statemachine/functions/fnc_enteredStateDeath.sqf Co-Authored-By: Ferran Obon <magnetar5891@gmail.com>
17 lines
369 B
C++
17 lines
369 B
C++
PREP(addMedicationAdjustment);
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PREP(adjustPainLevel);
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PREP(getBloodLoss);
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PREP(getBloodPressure);
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PREP(getBloodVolumeChange);
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PREP(getCardiacOutput);
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PREP(handleKilled);
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PREP(hasStableVitals);
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PREP(initUnit);
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PREP(isBeingCarried);
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PREP(isBeingDragged);
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PREP(isInStableCondition);
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PREP(setCardiacArrest);
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PREP(setDead);
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PREP(setUnconscious);
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PREP(updateWoundBloodLoss);
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