ACE3/addons/map_gestures/functions/fnc_transmitterInit.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

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#include "script_component.hpp"
/*
* Author: Dslyecxi, MikeMatrix
* Initializes the transmitting event handlers.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* [] call ace_map_gestures_fnc_transmitterInit
*
* Public: No
*/
disableSerialization;
private _mapCtrl = findDisplay 12 displayCtrl 51;
// MouseMoving EH.
if (!isNil QGVAR(MouseMoveHandlerID)) then {
_mapCtrl ctrlRemoveEventHandler ["MouseMoving", GVAR(MouseMoveHandlerID)];
GVAR(MouseMoveHandlerID) = nil;
};
GVAR(MouseMoveHandlerID) = _mapCtrl ctrlAddEventHandler ["MouseMoving", {
// Don't transmit any data if we're using the map tools
if (!GVAR(EnableTransmit) || {(["ace_maptools"] call EFUNC(common,isModLoaded)) && {EGVAR(maptools,mapTool_isDragging) || EGVAR(maptools,mapTool_isRotating)}}) exitWith {};
params ["_control", "_posX", "_posY"];
if (!(ACE_player getVariable QGVAR(Transmit))) then {
ACE_player setVariable [QGVAR(Transmit), true, true];
};
GVAR(pointPosition) = _control ctrlMapScreenToWorld [_posX, _posY];
}];
// MouseDown EH
if (!isNil QGVAR(MouseDownHandlerID)) then {
_mapCtrl ctrlRemoveEventHandler ["MouseButtonDown",GVAR(MouseDownHandlerID)];
GVAR(MouseDownHandlerID) = nil;
};
GVAR(MouseDownHandlerID) = _mapCtrl ctrlAddEventHandler ["MouseButtonDown", {
if (!GVAR(enabled)) exitWith {};
params ["", "_button", "_x", "_y", "_shift", "_ctrl", "_alt"];
if (_button == 0 && {[_shift, _ctrl, _alt] isEqualTo [false, false, false]}) then {
call FUNC(initTransmit);
};
}];
// MouseUp EH
if (!isNil QGVAR(MouseUpHandlerID)) then {
_mapCtrl ctrlRemoveEventHandler ["MouseButtonUp", GVAR(MouseUpHandlerID)];
GVAR(MouseUpHandlerID) = nil;
};
GVAR(MouseUpHandlerID) = _mapCtrl ctrlAddEventHandler ["MouseButtonUp", {
if (!GVAR(enabled)) exitWith {};
params ["", "_button"];
if (_button == 0) then {
call FUNC(endTransmit);
};
}];