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fe056f10e1
Will still need further testing once interaction is fully integrated.
21 lines
483 B
C++
21 lines
483 B
C++
class Extended_PreInit_EventHandlers {
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class ADDON {
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init = QUOTE( call COMPILE_FILE(XEH_preInit) );
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};
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};
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class Extended_PostInit_EventHandlers {
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class ADDON {
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init = QUOTE( call COMPILE_FILE(XEH_postInit) );
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};
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};
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/*
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TODO: Move the addEventHandlers out of PostInit into here or separate eventHandlers,
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to enable them on all units, so unit switching works for explosives properly.
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class Extended_Init_EventHandlers {
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class CAManBase {
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init = "";
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}
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}
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*/
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