ACE3/addons/grenades
alef de83f2c2b7 Italian translation updates (#6738)
* Fix wrong order shown in addon category list

Just put 'ACE' at begin

* Typo

* Add/Fix: arsenal, nightvision and others.

common, explosives, maverick, gforces, pylons, hearing, marksers, repair,
flashlights, nametags, interaction, vehicles, medical_menu, medical_ai,
interact_menu, medical

* Italian translation update

Remove BOM. Colors uppercase for consistency.

Revert "Remove BOM. Colors uppercase for consistency."

This reverts commit 0fa9c35f9e46437438a384cee37cb8d3e5322433.

Revert "Italian translation update"

This reverts commit d53e56ce70a606e773aa6fe2a53485aeb5419974.

Re-add Italy

* fix polish
2018-12-17 12:10:06 -06:00
..
dev Illumination Flares (#4506) 2018-12-06 20:28:13 -06:00
functions [WIP] Fix script errors reporting wrong line numbers (#6407) 2018-09-17 14:19:29 -05:00
models port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
sounds port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
textures port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
UI port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
$PBOPREFIX$ AGM Grenades Base 2015-01-14 01:55:23 -06:00
CfgAmmo.hpp Illumination Flares (#4506) 2018-12-06 20:28:13 -06:00
CfgEventHandlers.hpp precompile on game start 2016-02-22 15:20:36 +01:00
CfgMagazines.hpp Illumination Flares (#4506) 2018-12-06 20:28:13 -06:00
CfgMagazineWells.hpp Illumination Flares (#4506) 2018-12-06 20:28:13 -06:00
CfgVehicles.hpp Use correct TransportX type for ace items (#5168) 2017-05-18 17:23:01 -05:00
CfgWeapons.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
config.cpp Illumination Flares (#4506) 2018-12-06 20:28:13 -06:00
Effects.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
README.md Add remaining READMEs, add helper script 2015-01-26 14:34:48 +01:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Italian translation updates (#6738) 2018-12-17 12:10:06 -06:00
XEH_postInit.sqf Fix cookoff locality issues (#4799) 2017-01-02 17:55:44 -06:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp port A2 incendiary grenades 2016-08-13 11:49:36 +02:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_grenades

Introduces different throwing modes for grenades, as well as a flashbang and hand flares.

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