ACE3/addons/aircraft
Fabio Schick aecafe673b
Aircraft - Drone "Follow Unit" Waypoint Action (#9889)
* Fix "Recharge" interaction showing on destroyed drone

* Add "Follow Unit" action

* Improve condition check

* UGV Following via PFH that updates WP Pos

* Use HOLD WP for all Follow Actions

Since FOLLOW WP would stop working on AI Soldiers after some time.

* Allow selecting a follow distance

* Follow Distance under separate interaction, just like Loiter Alt

Only visible when a HOLD waypoint is selected, which is pretty much always going to have been created by the "Follow" interaction.

* Localize "Follow" Interaction

* Show structuredText Hint when following/changing distance

* Variable for cursorTarget Reuse

* Better isKindOf condition use

* Make "Ship"-kind vehicles followable

* Clean up Comments and systemChat Debugs

* Comment explanation for custom PFH solution over vanilla "Follow"-WP

* Trim excess brackets from setWaypointPosition argument

Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>

* Broader determination for UGV follow distances

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Prevent infinite PFH loop if follow target is deleted

Co-Authored-By: PabstMirror <pabstmirror@gmail.com>

* Delete Follow WP when PFH terminates

* The ternary rules

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>

* Various requested changes

Co-Authored-By: johnb432 <58661205+johnb432@users.noreply.github.com>

---------

Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2024-07-02 02:16:48 -07:00
..
data Added: Image Assets 2015-04-03 16:46:37 -07:00
functions Aircraft - Drone "Follow Unit" Waypoint Action (#9889) 2024-07-02 02:16:48 -07:00
$PBOPREFIX$ add some missing pboprefix 2015-01-14 01:40:11 +01:00
CfgAmmo.hpp Add Vehicle Damage (ACE2 port) & Enhance Cook-Off (#7565) 2021-10-14 10:49:27 -05:00
CfgEventHandlers.hpp Aircraft - Use COMPILE_SCRIPT macro (#9331) 2023-08-17 21:52:29 +02:00
CfgMagazines.hpp Cleanup - Trim all trailing whitespace (#8651) 2021-10-30 16:42:03 -05:00
CfgVehicles.hpp Replace Helicopter eject configs with universal scripted action (#5384) 2017-09-18 00:24:14 +02:00
CfgWeapons.hpp Fix typo 2020-01-02 16:37:24 -08:00
config.cpp Replace Helicopter eject configs with universal scripted action (#5384) 2017-09-18 00:24:14 +02:00
Heli_Attack_01_base_F.hpp Aircraft - Restore missing laser designator on Commanche (#7752) 2020-06-13 16:03:28 -05:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
RscInGameUI.hpp General - Format config classes with consistent spacing (#8550) 2021-10-18 11:56:43 -05:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Aircraft - Drone "Follow Unit" Waypoint Action (#9889) 2024-07-02 02:16:48 -07:00
XEH_postInit.sqf Aircraft - Drone Tools (#8276) 2022-05-05 11:07:54 -05:00
XEH_preInit.sqf Update addons/aircraft/XEH_preInit.sqf 2019-05-03 19:13:54 +02:00
XEH_PREP.hpp Aircraft - Drone Tools (#8276) 2022-05-05 11:07:54 -05:00
XEH_preStart.sqf Replace Helicopter eject configs with universal scripted action (#5384) 2017-09-18 00:24:14 +02:00

ace_aircraft

Changes to air weaponry, ejection and HUDs.

  • Contributions by Kimi (geraldbolso1899) for HUD updates