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10 lines
240 B
Plaintext
10 lines
240 B
Plaintext
// by commy2
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terminate (missionNamespace getVariable ["AGM_waitForAnimationHandle", scriptNull]);
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AGM_waitForAnimationHandle = _this spawn {
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waitUntil {!([_this select 0] call FUNC(inTransitionAnim))};
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_this call FUNC(doAnimation);
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};
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