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31 lines
797 B
C++
31 lines
797 B
C++
#include "script_component.hpp"
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class CfgPatches {
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class ADDON {
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units[] = {};
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weapons[] = {};
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requiredVersion = REQUIRED_VERSION;
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requiredAddons[] = {"ace_common"};
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author[] = {"commy2","KoffeinFlummi"};
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authorUrl = "https://github.com/commy2/";
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VERSION_CONFIG;
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};
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};
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#include "CfgEventHandlers.hpp"
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#include "CfgActions.hpp"
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class ACE_Default_Keys {
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class checkAmmo {
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displayName = "$STR_ACE_Reload_checkAmmo";
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condition = QUOTE([_player] call EFUNC(common,canUseWeapon) || {_vehicle isKindOf 'StaticWeapon'});
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statement = QUOTE([ARR_3(_player, _vehicle, false)] call FUNC(checkAmmo););
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key = 19;
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shift = 0;
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control = 1;
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alt = 0;
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};
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};
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#include "RscInGameUI.hpp"
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