mirror of
https://github.com/acemod/ACE3.git
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50f64eef20
* Add description for 'showCheckAirTemperature' setting (weather) * Add french translation for '(show)CheckAirTemperature' in weather module * Add description for 'SettingShowClearGlasses' setting (goggles module) * Add french translation for 'SettingShowClearGlasses' in goggles module * Add localization for 'rangetables' categoriy settings (artillerytables module) * Add french translation for artillerytables module * Add french translation for Shotguns ammunition in ballistics module * Add french translation for CTS 7290 in grenades module * Minor modification of french translation for medical_treatment module * Add french translation for 'SettingShowCheckAmmoSelf' in reload module * French translation : correction of a typing error in advanced_throwing module * Minor modifications of french translation for chemlights module Homogenization of presentation, to be absolutely identical to the presentation of the vanilla glow sticks. * French translation : reformulation of the overheating module menu text, which was redundant with the title. * Changing the order of the overheating menu (logical grouping). * Add description tooltip on 'quickmount' settings * Add localization for 'fastrope' subcategory settings (Uncategorized Menu) * Minor modifications/corrections of french translation : - fastroping module - magazinerepack module - microdagr module - overheating module - switchunits module * FIXED Previous commit ==> Add description tooltip on 'quickmount' settings * Add french translation for quickmount tooltip menu * move showActionInSelfInteraction to common Co-authored-by: PabstMirror <pabstmirror@gmail.com>
56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
class ACE_Settings {
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class GVAR(enabled) {
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category = CSTRING(DisplayName);
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typeName = "BOOL";
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value = 1;
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displayName = CSTRING(enabled_displayName);
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description = CSTRING(enabled_description);
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};
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class GVAR(showParticleEffects) {
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category = CSTRING(DisplayName);
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typeName = "BOOL";
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isClientSettable = 1;
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value = 1;
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displayName = CSTRING(showParticleEffects_displayName);
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description = CSTRING(showParticleEffects_description);
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};
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class GVAR(showParticleEffectsForEveryone) {
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category = CSTRING(DisplayName);
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typeName = "BOOL";
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isClientSettable = 1;
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value = 0;
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displayName = CSTRING(showParticleEffectsForEveryone_displayName);
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description = CSTRING(showParticleEffectsForEveryone_description);
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};
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class GVAR(overheatingDispersion) {
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category = CSTRING(DisplayName);
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typeName = "BOOL";
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value = 1;
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displayName = CSTRING(overheatingDispersion_displayName);
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description = CSTRING(overheatingDispersion_description);
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};
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class GVAR(displayTextOnJam) {
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category = CSTRING(DisplayName);
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typeName = "BOOL";
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isClientSettable = 1;
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value = 1;
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displayName = CSTRING(DisplayTextOnJam_displayName);
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description = CSTRING(DisplayTextOnJam_description);
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};
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class GVAR(unJamOnreload) {
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category = CSTRING(DisplayName);
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typeName = "BOOL";
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value = 0;
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displayName = CSTRING(unJamOnreload_displayName);
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description = CSTRING(unJamOnreload_description);
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};
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class GVAR(unJamFailChance) {
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category = CSTRING(DisplayName);
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typeName = "SCALAR";
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value = 0.1;
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displayName = CSTRING(unJamFailChance_displayName);
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description = CSTRING(unJamFailChance_description);
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sliderSettings[] = {0, 1, 0.1, 2};
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};
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};
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