mirror of
https://github.com/acemod/ACE3.git
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237 lines
8.3 KiB
C++
237 lines
8.3 KiB
C++
class CfgVehicles {
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class Module_F;
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class ACE_ModuleRespawn : Module_F {
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author = "$STR_ACE_Common_ACETeam";
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category = "ACE";
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displayName = "Respawn System";
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function = QFUNC(module);
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scope = 2;
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isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\Icon_Module_Respawn_ca.paa));
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class Arguments {
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class SavePreDeathGear {
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displayName = "Save Gear?";
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description = "Respawn with the gear a soldier had just before his death?";
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typeName = "BOOL";
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class values {
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class Yes { name = "Yes"; value = 1; };
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class No { default = 1; name = "No"; value = 0; };
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};
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};
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class RemoveDeadBodiesDisonncected {
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displayName = "Remove bodies?";
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description = "Remove player bodies after disconnect?";
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typeName = "BOOL";
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class values {
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class Yes { default = 1; name = "Yes"; value = 1; };
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class No { name = "No"; value = 0; };
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};
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};
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};
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};
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class ACE_ModuleFriendlyFire : Module_F {
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author = "$STR_ACE_Common_ACETeam";
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category = "ACE";
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displayName = "Friendly Fire Messages";
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function = QFUNC(moduleFriendlyFire);
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scope = 2;
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isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\Icon_Module_FriendlyFire_ca.paa));
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class Arguments {
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};
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};
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class ACE_ModuleRallypoint : Module_F {
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author = "$STR_ACE_Common_ACETeam";
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category = "ACE";
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displayName = "Rallypoint System";
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function = QFUNC(moduleRallypoint);
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scope = 2;
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isGlobal = 1;
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icon = QUOTE(PATHTOF(UI\Icon_Module_Rallypoint_ca.paa));
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class Arguments {
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};
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};
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// rallypoints
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class FlagCarrier;
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class Flag_NATO_F : FlagCarrier {
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class ACE_Actions;
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};
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class Flag_CSAT_F : FlagCarrier {
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class ACE_Actions;
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};
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class Flag_AAF_F : FlagCarrier {
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class ACE_Actions;
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};
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// static
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class ACE_Rallypoint_West : Flag_NATO_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint West Base";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions : ACE_Actions {
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class ACE_MainActions {
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distance = 5;
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condition = "true";
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selection = "";
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class ACE_Teleport {
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displayName = "Teleport to Rallypoint";
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distance = 4;
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condition = QUOTE(side group _player == west);
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statement = QUOTE([ARR_3(_player, side group _player, false)] call FUNC(teleportToRallypoint));
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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};
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class ACE_Rallypoint_East : Flag_CSAT_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint East Base";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions : ACE_Actions {
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class ACE_MainActions {
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distance = 5;
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condition = "true";
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selection = "";
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class ACE_Teleport {
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displayName = "Teleport to Rallypoint";
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distance = 4;
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condition = QUOTE(side group _player == east);
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statement = QUOTE([ARR_3(_player, side group _player, false)] call FUNC(teleportToRallypoint));
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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};
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class ACE_Rallypoint_Independent : Flag_AAF_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint Independent Base";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions : ACE_Actions {
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class ACE_MainActions {
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distance = 5;
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condition = "true";
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selection = "";
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class ACE_Teleport {
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displayName = "Teleport to Rallypoint";
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distance = 4;
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condition = QUOTE(side group _player == independent);
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statement = QUOTE([ARR_3(_player, side group _player, false)] call FUNC(teleportToRallypoint));
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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};
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// moveable
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class ACE_RallypointExit_West : Flag_NATO_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint West";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_nato_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions : ACE_Actions {
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class ACE_MainActions {
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distance = 5;
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condition = "true";
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selection = "";
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class ACE_Teleport {
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displayName = "Teleport to Base";
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distance = 4;
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condition = QUOTE(side group _player == west);
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statement = QUOTE([ARR_3(_player, side group _player, true)] call FUNC(teleportToRallypoint));
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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};
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class ACE_RallypointExit_East : Flag_CSAT_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint East";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_CSAT_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions : ACE_Actions {
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class ACE_MainActions {
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distance = 5;
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condition = "true";
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selection = "";
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class ACE_Teleport {
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displayName = "Teleport to Base";
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distance = 4;
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condition = QUOTE(side group _player == east);
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statement = QUOTE([ARR_3(_player, side group _player, true)] call FUNC(teleportToRallypoint));
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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};
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class ACE_RallypointExit_Independent : Flag_AAF_F {
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author = "$STR_ACE_Common_ACETeam";
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displayName = "Rallypoint Independent";
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vehicleClass = QGVAR(Rallypoints);
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class EventHandlers {
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init = QUOTE((_this select 0) setFlagTexture '\A3\Data_F\Flags\Flag_AAF_CO.paa'; _this call FUNC(initRallypoint));
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};
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class ACE_Actions : ACE_Actions {
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class ACE_MainActions {
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distance = 5;
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condition = "true";
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selection = "";
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class ACE_Teleport {
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displayName = "Teleport to Base";
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distance = 4;
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condition = QUOTE(side group _player == independent);
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statement = QUOTE([ARR_3(_player, side group _player, true)] call FUNC(teleportToRallypoint));
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showDisabled = 1;
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priority = 1;
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};
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};
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};
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};
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// team leader
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class Man;
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class CAManBase : Man {
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class ACE_SelfActions {
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class ACE_MoveRallypoint {
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displayName = "Move Rallypoint";
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condition = QUOTE([ARR_2(_player, side group _player)] call FUNC(canMoveRallypoint));
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statement = QUOTE([ARR_2(_player, side group _player)] call FUNC(moveRallypoint));
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showDisabled = 0;
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priority = -0.5;
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};
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};
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};
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};
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