ACE3/addons/zeus/XEH_PREP.hpp
mharis001 bca8b01860 Various additions to ace_zeus (#6036)
* Add search to teleport players UI

* Change group side icons to look better

* Improve teleport UI and add stringtable entries

* Add Assign Repair Vehicle module

* Add Assign Repair Facility module

* Add Assign Engineer module

* Add Full Heal module

* Add Suicide Bomber module

* Make heal module work without ace_medical

* Add suicide bomber module translations

* Improve attribute cargo to use displayName

* Improve set engineer ui

* ACE_Curator for repair modules + author array

* Add angle param to getModuleDestination

* Prevent multiple suicide bomber modules on same target

* Heal module: support BI scripted revive system

* Requested changes
2018-02-24 11:44:57 -06:00

59 lines
1.4 KiB
C++

PREP(addObjectToCurator);
PREP(bi_moduleArsenal);
PREP(bi_moduleCurator);
PREP(bi_moduleMine);
PREP(bi_moduleProjectile);
PREP(bi_moduleRemoteControl);
PREP(getModuleDestination);
PREP(handleZeusUnitAssigned);
PREP(moduleAddArsenal);
PREP(moduleAddAceArsenal);
PREP(moduleAddSpareTrack);
PREP(moduleAddSpareWheel);
PREP(moduleAddOrRemoveFRIES);
PREP(moduleCaptive);
PREP(moduleConfigurePylons);
PREP(moduleGarrison);
PREP(moduleGlobalSetSkill);
PREP(moduleGroupSide);
PREP(moduleHeal);
PREP(moduleLoadIntoCargo);
PREP(moduleRemoveArsenal);
PREP(moduleRemoveAceArsenal);
PREP(moduleSearchNearby);
PREP(moduleSetEngineer);
PREP(moduleSetMedic);
PREP(moduleSetMedicalVehicle);
PREP(moduleSetMedicalFacility);
PREP(moduleSetRepairFacility);
PREP(moduleSetRepairVehicle);
PREP(moduleSimulation);
PREP(moduleSuicideBomber);
PREP(moduleSuppressiveFire);
PREP(moduleSuppressiveFireLocal);
PREP(moduleSurrender);
PREP(moduleTeleportPlayers);
PREP(moduleToggleFlashlight);
PREP(moduleToggleNvg);
PREP(moduleUnconscious);
PREP(moduleUnGarrison);
PREP(moduleZeusSettings);
PREP(showMessage);
PREP(ui_attributeCargo);
//PREP(ui_attributePosition);
PREP(ui_attributeRadius);
PREP(ui_defendArea);
PREP(ui_garrison);
PREP(ui_editableObjects);
PREP(ui_globalSetSkill);
PREP(ui_groupSide);
PREP(ui_patrolArea);
PREP(ui_searchArea);
PREP(ui_setEngineer);
PREP(ui_suicideBomber);
PREP(ui_teleportPlayers);
PREP(ui_toggleFlashlight);
PREP(ui_toggleNvg);
PREP(zeusAttributes);