mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
518010be36
- mapfx moved inside map - everything related to map tools and drawing moved to it's own pbo called ace_maptools Also fixed a couple of bugs in BFT - Only a single marker was being drawn - The BFT_HideAi parameter had the opposite effect
29 lines
983 B
C++
29 lines
983 B
C++
class CfgVehicles {
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class Module_F;
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class ACE_ModuleBlueForceTracking: Module_F {
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author = "$STR_ACE_Common_ACETeam";
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category = "ACE";
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displayName = "Blue Force Tracking";
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function = QFUNC(blueForceTrackingModule);
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scope = 2;
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isGlobal = 1;
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icon = PATHTOF(UI\IconBFTracking_ca.paa);
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class Arguments {
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class Interval {
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displayName = "Interval";
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description = "How often the markers should be refreshed (in seconds)";
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defaultValue = 1;
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};
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class HideAiGroups {
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displayName = "Hide AI groups?";
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description = "Hide markers for 'AI only' groups?";
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typeName = "BOOL";
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class values {
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class Yes { name = "Yes"; value = 1; };
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class No { name = "No"; value = 0; default = 1; };
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};
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};
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};
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};
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};
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