ACE3/addons/map/CfgVehicles.hpp
Nicolás Badano 518010be36 Reordered the map, mapfx and pbos:
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools

Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00

29 lines
983 B
C++

class CfgVehicles {
class Module_F;
class ACE_ModuleBlueForceTracking: Module_F {
author = "$STR_ACE_Common_ACETeam";
category = "ACE";
displayName = "Blue Force Tracking";
function = QFUNC(blueForceTrackingModule);
scope = 2;
isGlobal = 1;
icon = PATHTOF(UI\IconBFTracking_ca.paa);
class Arguments {
class Interval {
displayName = "Interval";
description = "How often the markers should be refreshed (in seconds)";
defaultValue = 1;
};
class HideAiGroups {
displayName = "Hide AI groups?";
description = "Hide markers for 'AI only' groups?";
typeName = "BOOL";
class values {
class Yes { name = "Yes"; value = 1; };
class No { name = "No"; value = 0; default = 1; };
};
};
};
};
};