ACE3/addons/gunbag/XEH_preInit.sqf
johnb432 e181ba5aa1
Gunbag - Fix arsenal caching conflicting with CBA_fnc_setLoadout (#9250)
* Update XEH_preInit.sqf

* Update addons/gunbag/XEH_preInit.sqf

---------

Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2023-07-10 00:13:43 +03:00

69 lines
2.0 KiB
Plaintext

#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
#include "initSettings.sqf"
// restore gunbag info after respawn
["CAManBase", "respawn", {
[{
params ["_unit", "_corpse"];
private _newBackpack = backpackContainer _unit;
private _oldBackpack = backpackContainer _corpse;
if (typeOf _newBackpack isNotEqualTo typeOf _oldBackpack) exitWith {};
private _state = _oldBackpack getVariable [QGVAR(gunbagWeapon), []];
if (_state isNotEqualTo []) then {
_newBackpack setVariable [QGVAR(gunbagWeapon), _state, true];
};
}, _this] call CBA_fnc_execNextFrame;
}] call CBA_fnc_addClassEventHandler;
[QEGVAR(arsenal,displayOpened), {
private _center = EGVAR(arsenal,center);
if (_center call FUNC(hasGunBag)) then {
GVAR(arsenalCache) = (backpackContainer _center) getVariable [QGVAR(gunbagWeapon), []];
};
}] call CBA_fnc_addEventHandler;
[QEGVAR(arsenal,displayClosed), {
if (!isNil QGVAR(arsenalCache)) then {
(backpackContainer EGVAR(arsenal,center)) setVariable [QGVAR(gunbagWeapon),GVAR(arsenalCache), true];
};
GVAR(arsenalCache) = nil;
}] call CBA_fnc_addEventHandler;
["CBA_loadoutSet", {
params ["_unit", "_loadout", "_extendedInfo"];
private _gunbagWeapon = _extendedInfo getOrDefault [QGVAR(gunbagWeapon), []];
if (_gunbagWeapon isNotEqualTo []) then {
(backpackContainer _unit) setVariable [QGVAR(gunbagWeapon), _gunbagWeapon, true];
// Prevent the arsenal closed event from overwriting new info
if (!isNil QGVAR(arsenalCache)) then {
GVAR(arsenalCache) = _gunbagWeapon;
};
};
}] call CBA_fnc_addEventHandler;
["CBA_loadoutGet", {
params ["_unit", "_loadout", "_extendedInfo"];
private _gunbagWeapon = (backpackContainer _unit) getVariable [QGVAR(gunbagWeapon), []];
if (_gunbagWeapon isNotEqualTo []) then {
_extendedInfo set [QGVAR(gunbagWeapon), _gunbagWeapon];
};
}] call CBA_fnc_addEventHandler;
ADDON = true;