mirror of
https://github.com/acemod/ACE3.git
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120 lines
4.1 KiB
C++
120 lines
4.1 KiB
C++
class CfgVehicles {
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class Man;
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class CAManBase: Man {
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class ACE_SelfActions {
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class ACE_Equipment {
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class ACE_SwapBarrel {
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displayName = "$STR_ACE_Overheating_SwapBarrel";
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condition = QUOTE( 'ACE_SpareBarrel' in items _player && {getNumber (configFile >> 'CfgWeapons' >> currentWeapon _player >> 'ACE_Overheating_allowSwapBarrel') == 1} );
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statement = QUOTE( [ARR_2(_player, currentWeapon _player)] call FUNC(swapBarrel); );
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showDisabled = 0;
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priority = 3;
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icon = QUOTE(PATHTOF(UI\spare_barrel_ca.paa));
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hotkey = "B";
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};
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};
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class ACE_CheckTemperature {
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displayName = "$STR_ACE_Overheating_CheckTemperatureShort";
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condition = QUOTE( currentWeapon _player in [ARR_3(primaryWeapon _player, secondaryWeapon _player, handgunWeapon _player)] );
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exceptions[] = {"isNotInside"};
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statement = QUOTE( [ARR_2(_player, currentWeapon _player)] call FUNC(CheckTemperature); );
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showDisabled = 0;
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priority = 3.1;
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icon = QUOTE(PATHTOF(UI\temp_ca.paa));
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hotkey = "P";
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};
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};
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};
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class ReammoBox_F;
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class NATO_Box_Base;
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class EAST_Box_Base;
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class IND_Box_Base;
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class FIA_Box_Base_F;
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class Box_NATO_Support_F: NATO_Box_Base {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,2);
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};
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};
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class B_supplyCrate_F: ReammoBox_F {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,2);
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};
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};
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class Box_East_Support_F: EAST_Box_Base {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,2);
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};
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};
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class O_supplyCrate_F: B_supplyCrate_F {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,2);
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};
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};
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class Box_IND_Support_F: IND_Box_Base {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,2);
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};
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};
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class Box_FIA_Support_F: FIA_Box_Base_F {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,2);
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};
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};
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class I_supplyCrate_F: B_supplyCrate_F {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,2);
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};
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};
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class IG_supplyCrate_F: ReammoBox_F {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,2);
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};
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};
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class C_supplyCrate_F: ReammoBox_F {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,2);
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};
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};
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class ACE_Box_Misc: Box_NATO_Support_F {
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class TransportItems {
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MACRO_ADDITEM(ACE_SpareBarrel,6);
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};
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};
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// Add ACE_SpareBarrel to every machine gunner.
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#define MACRO_ADDSPAREBARREL \
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items[] = {"FirstAidKit", "ACE_SpareBarrel"}; \
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respawnitems[] = {"FirstAidKit", "ACE_SpareBarrel"};
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// NATO
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class B_Soldier_02_f; class B_soldier_AR_F:B_Soldier_02_f {MACRO_ADDSPAREBARREL};
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class B_Soldier_support_base_F; class B_soldier_AAR_F:B_Soldier_support_base_F {MACRO_ADDSPAREBARREL};
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class B_Soldier_base_F; class B_CTRG_soldier_AR_A_F:B_Soldier_base_F {MACRO_ADDSPAREBARREL};
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// Guerrilla
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class I_G_Soldier_base_F; class I_G_Soldier_AR_F:I_G_Soldier_base_F {MACRO_ADDSPAREBARREL};
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class B_G_Soldier_AR_F:I_G_Soldier_AR_F {MACRO_ADDSPAREBARREL};
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class O_G_Soldier_AR_F:I_G_Soldier_AR_F {MACRO_ADDSPAREBARREL};
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// Iran
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class O_Soldier_base_F; class O_Soldier_AR_F:O_Soldier_base_F {MACRO_ADDSPAREBARREL};
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class O_Soldier_support_base_F; class O_Soldier_AAR_F:O_Soldier_support_base_F {MACRO_ADDSPAREBARREL};
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class O_Soldier_Urban_base; class O_soldierU_AR_F:O_Soldier_Urban_base {MACRO_ADDSPAREBARREL};
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class O_soldierU_AAR_F:O_Soldier_Urban_base {MACRO_ADDSPAREBARREL};
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// Czech
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class I_Soldier_02_F; class I_Soldier_AR_F:I_Soldier_02_F {MACRO_ADDSPAREBARREL};
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class I_Soldier_support_base_F; class I_Soldier_AAR_F:I_Soldier_support_base_F {MACRO_ADDSPAREBARREL};
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}; |