ACE3/addons/medical_gui/initKeybinds.inc.sqf

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["ACE3 Common", QGVAR(openMedicalMenuKey), LLSTRING(OpenMedicalMenu), {
// Get target (cursorTarget, cursorObject, and lineIntersectsSurfaces along camera to maxDistance), if not valid then target is ACE_player
TRACE_3("Open menu key",cursorTarget,cursorObject,ACE_player);
private _target = cursorTarget;
if !(_target isKindOf "CAManBase" && {[ACE_player, _target] call FUNC(canOpenMenu)}) then {
_target = cursorObject;
if !(_target isKindOf "CAManBase" && {[ACE_player, _target] call FUNC(canOpenMenu)}) then {
private _start = AGLToASL positionCameraToWorld [0, 0, 0];
private _end = AGLToASL positionCameraToWorld [0, 0, GVAR(maxDistance)];
private _intersections = lineIntersectsSurfaces [_start, _end, ACE_player, objNull, true, -1, "FIRE"];
{
_x params ["", "", "_intersectObject"];
// Only look "through" player and player's vehicle
if (!(_intersectObject isKindOf "CAManBase") && {_intersectObject != vehicle ACE_player}) exitWith {};
if (_intersectObject != ACE_player && {_intersectObject isKindOf "CAManBase" && {[ACE_player, _intersectObject] call FUNC(canOpenMenu)}}) exitWith {
_target = _intersectObject;
};
} forEach _intersections;
if (!(_target isKindOf "CAManBase") || {!([ACE_player, _target] call FUNC(canOpenMenu))}) then {
_target = ACE_player;
};
};
};
// Check conditions: canInteract and canOpenMenu
if !([ACE_player, _target, ["isNotInside", "isNotSwimming"]] call EFUNC(common,canInteractWith)) exitWith {false};
if !([ACE_player, _target] call FUNC(canOpenMenu)) exitWith {false};
// Statement
[_target] call FUNC(openMenu);
false
}, {
// Close menu if enough time passed from opening
if (CBA_missionTime - GVAR(lastOpenedOn) > 0.5) exitWith {
[objNull] call FUNC(openMenu);
};
}, [DIK_H, [false, false, false]], false, 0] call CBA_fnc_addKeybind;
["ACE3 Common", QGVAR(peekMedicalInfoKey), LLSTRING(PeekMedicalInfo), {
if !(GETEGVAR(medical,enabled,false)) exitWith {};
// Conditions: canInteract
if !([ACE_player, objNull, []] call EFUNC(common,canInteractWith)) exitWith {false};
// Statement
[ACE_player, -1] call FUNC(displayPatientInformation);
false
}, {
if (CBA_missionTime - GVAR(peekLastOpenedOn) > GVAR(peekMedicalInfoReleaseDelay)) then {
[{
CBA_missionTime - GVAR(peekLastOpenedOn) > GVAR(peekMedicalInfoReleaseDelay)
}, {
QGVAR(RscPatientInfo) cutFadeOut 0.3;
}] call CBA_fnc_waitUntilAndExecute;
};
GVAR(peekLastOpenedOn) = CBA_missionTime;
}, [DIK_H, [false, true, false]], false, 0] call CBA_fnc_addKeybind;