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* advanced_ballistics * advanced_fatigue * advanced_throwing * ai * aircraft * arsenal * atragmx * attach * backpacks * ballistics * captives * cargo * chemlights * common * concertina_wire * cookoff * dagr * disarming * disposable * dogtags * dragging * explosives * fastroping * fcs * finger * frag * gestures * gforces * goggles * grenades * gunbag * hearing * hitreactions * huntir * interact_menu * interaction * inventory * kestrel4500 * laser * laserpointer * logistics_uavbattery * logistics_wirecutter * magazinerepack * map * map_gestures * maptools * markers * medical * medical_ai * medical_blood * medical_menu * microdagr * minedetector * missileguidance * missionmodules * mk6mortar * modules * movement * nametags * nightvision * nlaw * optics * optionsmenu * overheating * overpressure * parachute * pylons * quickmount * rangecard * rearm * recoil * refuel * reload * reloadlaunchers * repair * respawn * safemode * sandbag * scopes * slideshow * spectator * spottingscope * switchunits * tacticalladder * tagging * trenches * tripod * ui * vector * vehiclelock * vehicles * viewdistance * weaponselect * weather * winddeflection * yardage450 * zeus * arsenal defines.hpp * optionals * DEBUG_MODE_FULL 1 * DEBUG_MODE_FULL 2 * Manual fixes * Add SQF Validator check for #include after block comment * explosives fnc_openTimerUI * fix uniqueItems
55 lines
1.8 KiB
Plaintext
55 lines
1.8 KiB
Plaintext
#include "script_component.hpp"
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/*
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* Author: BaerMitUmlaut
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* Deploy ropes from the helicopter.
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*
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* Arguments:
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* 0: The helicopter itself <OBJECT>
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*
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* Return Value:
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* None
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*
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* Example:
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* [_vehicle] call ace_fastroping_fnc_deployRopes
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*
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* Public: No
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*/
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params ["_vehicle"];
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private _config = configFile >> "CfgVehicles" >> typeOf _vehicle;
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private _ropeOrigins = getArray (_config >> QGVAR(ropeOrigins));
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private _deployedRopes = _vehicle getVariable [QGVAR(deployedRopes), []];
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private _hookAttachment = _vehicle getVariable [QGVAR(FRIES), _vehicle];
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{
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private _ropeOrigin = _x;
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private _hook = QGVAR(helper) createVehicle [0, 0, 0];
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_hook allowDamage false;
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if (_ropeOrigin isEqualType []) then {
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_hook attachTo [_hookAttachment, _ropeOrigin];
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} else {
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_hook attachTo [_hookAttachment, [0, 0, 0], _ropeOrigin];
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};
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private _origin = getPosATL _hook;
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private _dummy = createVehicle [QGVAR(helper), _origin vectorAdd [0, 0, -1], [], 0, "CAN_COLLIDE"];
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_dummy allowDamage false;
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_dummy disableCollisionWith _vehicle;
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private _ropeTop = ropeCreate [_dummy, [0, 0, 0], _hook, [0, 0, 0], 0.5];
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private _ropeBottom = ropeCreate [_dummy, [0, 0, 0], 1];
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ropeUnwind [_ropeBottom, 30, 34.5, false];
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_ropeTop addEventHandler ["RopeBreak", {[_this, "top"] call FUNC(onRopeBreak)}];
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_ropeBottom addEventHandler ["RopeBreak", {[_this, "bottom"] call FUNC(onRopeBreak)}];
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//deployedRopes format: attachment point, top part of the rope, bottom part of the rope, attachTo helper object, occupied, broken
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_deployedRopes pushBack [_ropeOrigin, _ropeTop, _ropeBottom, _dummy, _hook, false, false];
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false
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} count _ropeOrigins;
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_vehicle setVariable [QGVAR(deployedRopes), _deployedRopes, true];
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_vehicle setVariable [QGVAR(deploymentStage), 3, true];
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