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05e4f74e73
* Medical AI - Adjust healing logic for rewrite - move state machine from config to sqf - move all healing logic to seperate func - attempt to handle healing for new system * prioritize unitReady medics * move setting to subcategory under medical * Use faster GET_WOUND_BLEEDING * Update fnc_healingLogic.sqf * Update for wound array changes * Update treatment events changes * Fractures/splint * formating / use GET_OPEN_WOUNDS * Use non-localized medical category |
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.. | ||
functions | ||
$PBOPREFIX$ | ||
ACE_Settings.hpp | ||
CfgEventHandlers.hpp | ||
config.cpp | ||
initSettings.sqf | ||
README.md | ||
script_component.hpp | ||
stateMachine.sqf | ||
stringtable.xml | ||
XEH_postInit.sqf | ||
XEH_preInit.sqf | ||
XEH_PREP.hpp | ||
XEH_preStart.sqf |
ace_medical_ai
Makes AI units heal themselves and each other.
Maintainers
The people responsible for merging changes to this component or answering potential questions.