ACE3/addons/spectator/stringtable.xml
2015-07-24 17:50:33 +01:00

189 lines
6.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project name="ACE">
<Package name="Spectator">
<Key ID="STR_ACE_Spectator_Settings_DisplayName">
<English>Spectator Settings</English>
</Key>
<Key ID="STR_ACE_Spectator_Settings_Descripton">
<English>Configure how the spectator system will operate by default.</English>
</Key>
<Key ID="STR_ACE_Spectator_system_DisplayName">
<English>Spectator System</English>
</Key>
<Key ID="STR_ACE_Spectator_system_Description">
<English>Enter spectator mode upon respawn.</English>
</Key>
<Key ID="STR_ACE_Spectator_units_DisplayName">
<English>Spectatable Units</English>
</Key>
<Key ID="STR_ACE_Spectator_units_Description">
<English>Units automatically made available to spectate.</English>
</Key>
<Key ID="STR_ACE_Spectator_units_players">
<English>Only players</English>
</Key>
<Key ID="STR_ACE_Spectator_units_all">
<English>All units</English>
</Key>
<Key ID="STR_ACE_Spectator_sides_DisplayName">
<English>Spectatable Sides</English>
</Key>
<Key ID="STR_ACE_Spectator_sides_Description">
<English>Sides automatically made available to spectate.</English>
</Key>
<Key ID="STR_ACE_Spectator_sides_player">
<English>Player side</English>
</Key>
<Key ID="STR_ACE_Spectator_sides_friendly">
<English>Friendly sides</English>
</Key>
<Key ID="STR_ACE_Spectator_sides_hostile">
<English>Hostile sides</English>
</Key>
<Key ID="STR_ACE_Spectator_sides_all">
<English>All sides</English>
</Key>
<Key ID="STR_ACE_Spectator_modes_DisplayName">
<English>Camera modes</English>
</Key>
<Key ID="STR_ACE_Spectator_modes_Description">
<English>Camera modes that can be used.</English>
</Key>
<Key ID="STR_ACE_Spectator_modes_all">
<English>All</English>
</Key>
<Key ID="STR_ACE_Spectator_modes_free">
<English>Free only</English>
</Key>
<Key ID="STR_ACE_Spectator_modes_internal">
<English>Internal only</English>
</Key>
<Key ID="STR_ACE_Spectator_modes_external">
<English>External only</English>
</Key>
<Key ID="STR_ACE_Spectator_modes_unit">
<English>Internal and external</English>
</Key>
<Key ID="STR_ACE_Spectator_visions_DisplayName">
<English>Vision modes</English>
</Key>
<Key ID="STR_ACE_Spectator_visions_Description">
<English>Vision modes that can be used.</English>
</Key>
<Key ID="STR_ACE_Spectator_visions_nv">
<English>Night vision</English>
</Key>
<Key ID="STR_ACE_Spectator_visions_ti">
<English>Thermal imaging</English>
</Key>
<!-- Interface strings -->
<Key ID="STR_ACE_Spectator_HelpTitle">
<English>Spectator Controls</English>
</Key>
<Key ID="STR_ACE_Spectator_ViewFree">
<English>Free</English>
</Key>
<Key ID="STR_ACE_Spectator_ViewInternal">
<English>Internal</English>
</Key>
<Key ID="STR_ACE_Spectator_ViewExternal">
<English>External</English>
</Key>
<Key ID="STR_ACE_Spectator_VisionNormal">
<English>Normal</English>
</Key>
<Key ID="STR_ACE_Spectator_VisionNight">
<English>Night</English>
</Key>
<Key ID="STR_ACE_Spectator_VisionThermal">
<English>Thermal</English>
</Key>
<!-- Controls -->
<Key ID="STR_ACE_Spectator_freeCamControls">
<English>Free Camera Controls</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamForward">
<English>Move Camera Forward</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamBackward">
<English>Move Camera Backward</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamLeft">
<English>Move Camera Left</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamRight">
<English>Move Camera Right</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamUp">
<English>Move Camera Up</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamDown">
<English>Move Camera Down</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamPan">
<English>Pan Camera</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamDolly">
<English>Dolly Camera</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamLock">
<English>Lock Camera to Target</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamZoom">
<English>Zoom In/Out</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamSpeed">
<English>Speed Up/Down</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamNextVis">
<English>Next Vision Mode</English>
</Key>
<Key ID="STR_ACE_Spectator_freeCamPrevVis">
<English>Previous Vision Mode</English>
</Key>
<Key ID="STR_ACE_Spectator_uiControls">
<English>Interface Controls</English>
</Key>
<Key ID="STR_ACE_Spectator_uiToggleInterface">
<English>Toggle Interface</English>
</Key>
<Key ID="STR_ACE_Spectator_uiToggleIcons">
<English>Toggle Unit Icons</English>
</Key>
<Key ID="STR_ACE_Spectator_uiToggleUnits">
<English>Toggle Unit List</English>
</Key>
<Key ID="STR_ACE_Spectator_uiToggleTools">
<English>Toggle Toolbar</English>
</Key>
<Key ID="STR_ACE_Spectator_uiToggleCompass">
<English>Toggle Compass</English>
</Key>
<Key ID="STR_ACE_Spectator_uiToggleMap">
<English>Toggle Map</English>
</Key>
<Key ID="STR_ACE_Spectator_uiToggleHelp">
<English>Toggle Help</English>
</Key>
<Key ID="STR_ACE_Spectator_otherControls">
<English>Other Controls</English>
</Key>
<Key ID="STR_ACE_Spectator_nextCam">
<English>Next Camera</English>
</Key>
<Key ID="STR_ACE_Spectator_prevCam">
<English>Previous Camera</English>
</Key>
<Key ID="STR_ACE_Spectator_nextUnit">
<English>Next Unit</English>
</Key>
<Key ID="STR_ACE_Spectator_prevUnit">
<English>Previous Unit</English>
</Key>
</Package>
</Project>