ACE3/addons/mx2a/CfgWeapons.hpp
2016-04-08 20:34:50 +02:00

27 lines
858 B
C++

class CfgWeapons {
class Binocular;
class ACE_MX2A: Binocular {
author = ECSTRING(common,ACETeam);
displayName = CSTRING(DisplayName);
descriptionShort = CSTRING(Description);
model = QPATHTOF(data\ace_mx2a.p3d);
modelOptics = QPATHTOEF(apl,LWTS_optic.p3d);
picture = QPATHTOF(UI\w_mx2a_ca.paa);
opticsZoomMax = 0.1;
distanceZoomMax = 120;
opticsZoomMin = 0.05;
distanceZoomMin = 400;
opticsZoomInit = 0.1;
visionMode[] = {"Ti"};
thermalMode[] = {0,1};
discretefov[] = {0.33333/1, 0.33333/2}; // 1x/2x -- http://www.drs.com/Products/RSTA/PDF/MX2A.pdf
discreteInitIndex = 0;
discreteDistance[] = {120,400};
discreteDistanceInitIndex = 1;
class WeaponSlotsInfo {
mass = 20;
};
};
};