mirror of
https://github.com/acemod/ACE3.git
synced 2024-08-30 18:23:18 +00:00
39 lines
814 B
Plaintext
39 lines
814 B
Plaintext
/*
|
|
* Author: commy2
|
|
* Get the turret indices of other turrets (not gunner, commander, copilot or ffv).
|
|
*
|
|
* Arguments:
|
|
* 0: Vehicle <OBJECT>
|
|
*
|
|
* Return Value:
|
|
* Vehicle Other Turret indecies <ARRAY>
|
|
*
|
|
* Public: Yes
|
|
*/
|
|
#include "script_component.hpp"
|
|
|
|
params ["_vehicle"];
|
|
|
|
private ["_turrets", "_turret", "_config"];
|
|
|
|
_turrets = allTurrets [_vehicle, true];
|
|
|
|
_turret = [];
|
|
|
|
{
|
|
_config = configFile >> "CfgVehicles" >> typeOf _vehicle;
|
|
|
|
_config = [_config, _x] call FUNC(getTurretConfigPath);
|
|
|
|
if ( getNumber (_config >> "isCopilot") != 1
|
|
&& {getNumber (_config >> "primaryGunner") != 1}
|
|
&& {getNumber (_config >> "primaryObserver") != 1}
|
|
&& {getNumber (_config >> "isPersonTurret") != 1}
|
|
) then {
|
|
_turret pushBack _x;
|
|
};
|
|
false
|
|
} count _turrets;
|
|
|
|
_turret
|