ACE3/addons/common/functions/fnc_setName.sqf
2015-09-20 15:52:40 +02:00

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/*
* Author: commy2
* Sets the name variable of the object. Used to prevent issues with the name command.
*
* Arguments:
* 0: Object <OBJECT>
*
* Return Value:
* None
*
* Public: No
*/
#include "script_component.hpp"
params ["_unit"];
if (isNull _unit || {!alive _unit}) exitWith {};
if (_unit isKindOf "CAManBase") then {
_name = [name _unit, true] call FUNC(sanitizeString);
//if (_name != _unit getVariable ["ACE_Name", ""]) then {
_unit setVariable ["ACE_Name", _name, true];
//};
};