mirror of
https://github.com/acemod/ACE3.git
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104 lines
2.8 KiB
C++
104 lines
2.8 KiB
C++
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class ACE_Tile_Base {
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class Attributes {
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font = "PuristaMedium";
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color = "#E5E5E5";
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align = "left";
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shadow = "true";
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};
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class AttributesImage {
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font = "PuristaMedium";
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color = "#E5E5E5";
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align = "left";
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};
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class HitZone {
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left = 0.0;
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top = 0.0;
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right = 0.0;
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bottom = 0.0;
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};
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class ShortcutPos {
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left = 0;
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top = 0;
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w = 0;
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h = 0;
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};
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class TextPos {
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left = 0.01;
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top = 0;
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right = 0;
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bottom = 0;
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};
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action = "(findDisplay 49) closeDisplay 0; 0 spawn ACE_Core_openMenu;";
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animTextureDefault = "#(argb,8,8,3)color(1,1,1,1)";
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animTextureDisabled = "#(argb,8,8,3)color(1,1,1,1)";
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animTextureFocused = "#(argb,8,8,3)color(1,1,1,1)";
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animTextureNormal = "#(argb,8,8,3)color(1,1,1,1)";
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animTextureOver = "#(argb,8,8,3)color(1,1,1,1)";
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animTexturePressed = "#(argb,8,8,3)color(1,1,1,1)";
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color2[] = {0,0,0,1};
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color[] = {1,1,1,1};
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//colorBackground2[] = {0.75,0.75,0.75,1};
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//colorBackground[] = {0,0,0,0.8};
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colorBackground[] = {1, 0.647, 0, 0.5};
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colorBackground2[] = {1, 0.647, 0, 0.5};
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colorBackgroundFocused[] = {1, 1, 1, 0};
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colorDisabled[] = {1,1,1,0.25};
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colorFocused[] = {0,0,0,1};
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colorText[] = {1,1,1,1};
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default = 0;
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font = "PuristaMedium";
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idc = -1;
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period = 1.2;
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periodFocus = 1.2;
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periodOver = 1.2;
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shadow = 0;
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shortcuts[] = {};
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size = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
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sizeEx = "(((((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)";
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soundClick[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundClick",0.09,1};
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soundEnter[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundEnter",0.09,1};
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soundEscape[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundEscape",0.09,1};
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soundPush[] = {"\A3\ui_f\data\sound\RscButtonMenu\soundPush",0.09,1};
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style = "0x02 + 0xC0";
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text = "$STR_ACE_Core_Options";
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textureNoShortcut = "#(argb,8,8,3)color(0,0,0,0)";
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tooltip = "";
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tooltipColorBox[] = {1,1,1,1};
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tooltipColorShade[] = {0,0,0,0.65};
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tooltipColorText[] = {1,1,1,1};
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type = 16;
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x = "1 * (((safezoneW / safezoneH) min 1.2) / 40) + (safezoneX)";
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y = "(0.1 * safezoneH + safezoneY) + 1.2 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
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w = "15 * (((safezoneW / safezoneH) min 1.2) / 40)";
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h = "1 * ((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)";
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};
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class RscStandardDisplay;
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/*class RscDisplayMain: RscStandardDisplay {
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class controls {
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class ACE_Tile : ACE_Tile_Base {};
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};
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};*/
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class RscDisplayMPInterrupt: RscStandardDisplay {
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class controls {
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class ACE_Tile : ACE_Tile_Base {};
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};
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};
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class RscDisplayInterrupt: RscStandardDisplay {
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class controls {
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class ACE_Tile : ACE_Tile_Base {};
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};
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};
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class RscDisplayInterruptEditor3D: RscStandardDisplay {
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class controls {
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class ACE_Tile : ACE_Tile_Base {};
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};
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};
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class RscDisplayInterruptEditorPreview: RscStandardDisplay {
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class controls {
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class ACE_Tile : ACE_Tile_Base {};
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};
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};
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