ACE3/addons/iron_dome
Brandon Danyluk d50491f44f Destroy projectile on all clients
The projectile needs to be destroyed on all clients to stop it from being simulated. If not destroyed where projectile is local, it will still explode when hitting the ground. If not destroyed on remote clients, the projectile will still be visible but deal no damage
2021-07-02 17:47:15 -06:00
..
functions Destroy projectile on all clients 2021-07-02 17:47:15 -06:00
$PBOPREFIX$ Add Iron Dome interceptor API 2021-05-18 00:32:55 -06:00
CfgEventHandlers.hpp Add Iron Dome interceptor API 2021-05-18 00:32:55 -06:00
config.cpp Add settings for various things 2021-05-18 21:32:04 -06:00
initSettings.sqf Add settings for various things 2021-05-18 21:32:04 -06:00
README.md Add Iron Dome interceptor API 2021-05-18 00:32:55 -06:00
script_component.hpp Add settings for various things 2021-05-18 21:32:04 -06:00
stringtable.xml Add settings for various things 2021-05-18 21:32:04 -06:00
XEH_preInit.sqf Destroy projectile on all clients 2021-07-02 17:47:15 -06:00
XEH_PREP.hpp Add Iron Dome interceptor API 2021-05-18 00:32:55 -06:00
XEH_preStart.sqf Add Iron Dome interceptor API 2021-05-18 00:32:55 -06:00

ace_iron_dome

Adds an Iron Dome projectile interceptor system

Maintainers

The people responsible for merging changes to this component or answering potential questions.