.. |
functions
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Overheating - Add barrel mass config value (#8906)
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2022-05-11 18:21:05 -05:00 |
sounds
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Added weapon resting & weapon jam sounds
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2015-02-01 11:11:51 +01:00 |
UI
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Overheating - Add cook off and rate of fire features and additional customization settings (#8064)
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2021-10-14 10:47:52 -05:00 |
$PBOPREFIX$
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CBAfy AGM_Overheating
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2015-01-13 00:23:14 -03:00 |
ACE_Settings.hpp
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Overheating - Add cook off and rate of fire features and additional customization settings (#8064)
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2021-10-14 10:47:52 -05:00 |
CfgEventHandlers.hpp
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Add SQFC support (#8235)
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2021-09-03 19:08:34 -05:00 |
CfgMagazines.hpp
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Add spare barrel to VA in 1.64 (#4328)
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2016-09-04 21:26:15 +02:00 |
CfgSounds.hpp
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Overheating - Add cook off and rate of fire features and additional customization settings (#8064)
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2021-10-14 10:47:52 -05:00 |
CfgVehicles.hpp
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Overheating - Fix issues from release (#8617)
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2021-11-08 12:06:31 -06:00 |
CfgWeapons.hpp
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Overheating - Fix invalid jamTypesAllowed arrays (#8560)
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2021-10-18 19:05:40 -05:00 |
config.cpp
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General - Cleanup CfgPatches unit/weapon arrays (#8524)
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2021-10-15 13:48:33 -05:00 |
initSettings.sqf
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Overheating - Fix issues from release (#8617)
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2021-11-08 12:06:31 -06:00 |
README.md
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Update contribution documents (#8382)
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2021-08-16 20:17:56 +01:00 |
script_component.hpp
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Overheating - Add cook off and rate of fire features and additional customization settings (#8064)
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2021-10-14 10:47:52 -05:00 |
stringtable.xml
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Korean Translation 100% done (#8899)
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2022-05-09 20:28:28 -05:00 |
XEH_postInit.sqf
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Common - Add cache to fnc_isModLoaded (#8794)
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2022-01-30 11:56:20 -06:00 |
XEH_preInit.sqf
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General - Move to CBA Settings (#8461)
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2021-10-11 15:48:30 -05:00 |
XEH_PREP.hpp
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Overheating - prep canCoolWeaponWithItem (#8684)
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2021-11-15 16:58:51 -06:00 |
XEH_preStart.sqf
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precompile on game start
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2016-02-22 15:20:36 +01:00 |