ACE3/addons/overheating
2022-05-11 18:21:05 -05:00
..
functions Overheating - Add barrel mass config value (#8906) 2022-05-11 18:21:05 -05:00
sounds Added weapon resting & weapon jam sounds 2015-02-01 11:11:51 +01:00
UI Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
$PBOPREFIX$ CBAfy AGM_Overheating 2015-01-13 00:23:14 -03:00
ACE_Settings.hpp Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
CfgEventHandlers.hpp Add SQFC support (#8235) 2021-09-03 19:08:34 -05:00
CfgMagazines.hpp Add spare barrel to VA in 1.64 (#4328) 2016-09-04 21:26:15 +02:00
CfgSounds.hpp Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
CfgVehicles.hpp Overheating - Fix issues from release (#8617) 2021-11-08 12:06:31 -06:00
CfgWeapons.hpp Overheating - Fix invalid jamTypesAllowed arrays (#8560) 2021-10-18 19:05:40 -05:00
config.cpp General - Cleanup CfgPatches unit/weapon arrays (#8524) 2021-10-15 13:48:33 -05:00
initSettings.sqf Overheating - Fix issues from release (#8617) 2021-11-08 12:06:31 -06:00
README.md Update contribution documents (#8382) 2021-08-16 20:17:56 +01:00
script_component.hpp Overheating - Add cook off and rate of fire features and additional customization settings (#8064) 2021-10-14 10:47:52 -05:00
stringtable.xml Korean Translation 100% done (#8899) 2022-05-09 20:28:28 -05:00
XEH_postInit.sqf Common - Add cache to fnc_isModLoaded (#8794) 2022-01-30 11:56:20 -06:00
XEH_preInit.sqf General - Move to CBA Settings (#8461) 2021-10-11 15:48:30 -05:00
XEH_PREP.hpp Overheating - prep canCoolWeaponWithItem (#8684) 2021-11-15 16:58:51 -06:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_overheating

Introduces weapon overheating and jamming, as well as the ability to swap the barrel on some weapons.