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Arma3_Epoch/ACE3
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e54e6ec2547cc87b51db1afc3a7654f12b0de42a
ACE3/addons/medical_damage
History
classic c60e4111d8 Update Japanese translation (#8146)
2021-03-04 11:27:06 -06:00
..
functions
Utilize isNotEqualTo (#7929)
2021-02-27 11:05:05 -06:00
$PBOPREFIX$
Add first step in medical rewrite
2016-06-30 17:33:29 +02:00
ACE_Medical_Injuries.hpp
Medical - Increase severity of falling damage and Improve non-selectionSpecific wounds (#7214)
2019-10-08 10:44:49 -05:00
ACE_Settings.hpp
move settings to sqf
2019-03-24 00:37:39 -05:00
CfgAmmo.hpp
Medical Damage - Determine ammo damage type through config property (#7608)
2020-04-07 21:52:20 -05:00
CfgEden.hpp
Medical - Add ability for unit specific damage threshold (#7455)
2020-04-20 02:17:13 +02:00
CfgEventHandlers.hpp
integrate medical-engine handledamage into medical-damage component
2016-08-27 09:39:24 +02:00
config.cpp
Medical - Add ability for unit specific damage threshold (#7455)
2020-04-20 02:17:13 +02:00
initSettings.sqf
initial push (#8099)
2021-02-18 12:58:26 -06:00
script_component.hpp
Medical - Death from sum of trauma (#7195)
2019-10-08 10:45:09 -05:00
stringtable.xml
Update Japanese translation (#8146)
2021-03-04 11:27:06 -06:00
XEH_preInit.sqf
Minor RPT cleanup (#7658)
2020-04-22 10:05:22 -05:00
XEH_PREP.hpp
Medical - Death from sum of trauma (#7195)
2019-10-08 10:45:09 -05:00
XEH_preStart.sqf
Add first step in medical rewrite
2016-06-30 17:33:29 +02:00
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