ACE3/addons/cargo/functions/fnc_startUnload.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

87 lines
2.8 KiB
Plaintext

#include "script_component.hpp"
/*
* Author: Glowbal
* Start unload action.
*
* Arguments:
* None
*
* Return Value:
* None
*
* Example:
* [] call ace_cargo_fnc_startUnload
*
* Public: No
*/
disableSerialization;
private _display = uiNamespace getVariable QGVAR(menuDisplay);
if (isNil "_display") exitWith {};
private _loaded = GVAR(interactionVehicle) getVariable [QGVAR(loaded), []];
if (_loaded isEqualTo []) exitWith {};
private _ctrl = _display displayCtrl 100;
private _selected = (lbCurSel _ctrl) max 0;
if (count _loaded <= _selected) exitWith {};
private _item = _loaded select _selected; // This can be an object or a classname string
if (GVAR(interactionParadrop)) exitWith {
// If drop time is 0 don't show a progress bar
if (GVAR(paradropTimeCoefficent) == 0) exitWith {
[QGVAR(paradropItem), [_item, GVAR(interactionVehicle)]] call CBA_fnc_localEvent;
};
// Start progress bar - paradrop
private _size = [_item] call FUNC(getSizeItem);
[
GVAR(paradropTimeCoefficent) * _size,
[_item, GVAR(interactionVehicle), ACE_player],
{
(_this select 0) params ["_item", "_target", "_player"];
[QGVAR(paradropItem), [_item, _target]] call CBA_fnc_localEvent;
},
{
params ["_args", "", "", "_errorCode"]; // show warning if we failed because of flight conditions
if (_errorCode == 3) then {
_args params ["_item", "_target", "_player"];
[localize LSTRING(unlevelFlightWarning)] call EFUNC(common,displayTextStructured);
};
},
localize LSTRING(UnloadingItem),
{
(_this select 0) params ["_item", "_target", "_player"];
if ((acos ((vectorUp _target) select 2)) > 30) exitWith {false}; // check flight level
if (((getPos _target) select 2) < 25) exitWith {false}; // check height
if ((speed _target) < -5) exitWith {false}; // check reverse
true
},
["isNotSwimming", "isNotInside"]
] call EFUNC(common,progressBar);
};
// Start progress bar - normal ground unload
if ([_item, GVAR(interactionVehicle), ACE_player] call FUNC(canUnloadItem)) then {
private _size = [_item] call FUNC(getSizeItem);
[
5 * _size,
[_item, GVAR(interactionVehicle), ACE_player],
{["ace_unloadCargo", _this select 0] call CBA_fnc_localEvent},
{},
localize LSTRING(UnloadingItem),
{true},
["isNotSwimming"]
] call EFUNC(common,progressBar);
} else {
private _itemClass = if (_item isEqualType "") then {_item} else {typeOf _item};
private _displayName = getText (configFile >> "CfgVehicles" >> _itemClass >> "displayName");
[[LSTRING(UnloadingFailed), _displayName], 3.0] call EFUNC(common,displayTextStructured);
};