ACE3/addons/spectator
SilentSpike e59f0ce822 Fix spectator respawn template for types 0 and 1
Type 0 worked, but the mission didn't end when all players were killed.
Type 1 didn't work because isPlayer isn't true for seagulls. So spectator virtual state is now entirely unassociated from objects in the game.
2015-08-08 12:33:34 +01:00
..
functions Fix spectator respawn template for types 0 and 1 2015-08-08 12:33:34 +01:00
UI Update spectator UI styling 2015-08-07 15:15:04 +01:00
$PBOPREFIX$ Add Spectator. 2015-06-28 19:34:21 -07:00
ACE_Settings.hpp Overhaul spectator icon handling and rendering 2015-08-06 16:03:32 +01:00
CfgEventHandlers.hpp Add Spectator. 2015-06-28 19:34:21 -07:00
CfgVehicles.hpp Remove legacy spectator settings module argument 2015-08-07 00:28:54 +01:00
config.cpp Replace spectator respawn changes with a template 2015-08-04 23:21:10 +01:00
README.md Unify interface as display 2015-07-15 11:43:09 +01:00
script_component.hpp Update spectator UI styling 2015-08-07 15:15:04 +01:00
stringtable.xml Add speed boost button to spectator free camera 2015-08-07 18:59:48 +01:00
XEH_postInit.sqf Enable ace_spectator respawn framework integration 2015-08-04 22:03:46 +01:00
XEH_preInit.sqf Overhaul spectator icon handling and rendering 2015-08-06 16:03:32 +01:00

ace_spectator

Spectator. Includes features from Splendid Cam, and much more.

Maintainers

The people responsible for merging changes to this component or answering potential questions.