ACE3/addons/common/CfgUIGrids.hpp
BrettMayson a40b0d48f2
HEMTT v10 Compatibility (#9105)
* HEMTT v10 Compatibility

* Update addons/field_rations/CfgUIGrids.hpp

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* fix PabstMirror review

* optionals

* End empty macro definitions with semi-colon (HEMTT v0.10)

* Adapt to HEMTT v0.10.0-a14

* Revert End empty macro definitions with semi-colon

* Disable old HEMTT build step in CI

* Add missing include and fix macro usage and include casings

* End empty macro definitions with semi-colon (HEMTT v0.10)

* Update addons/disarming/functions/fnc_showItemsInListbox.sqf

Co-authored-by: PabstMirror <pabstmirror@gmail.com>

* cleanup test code

* arty - keep style same as before

* fix fire screams

* Update script_component.hpp

* Keep old hemtt/workflow/sqfc

* Update arma.yml

* Update arma.yml

* Update CfgUIGrids.hpp

---------

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-02-01 23:28:55 -06:00

30 lines
1.1 KiB
C++

class CfgUIGrids {
class IGUI {
class Presets {
class Arma3 {
class Variables {
grid_ACE_displayText[] = {
{
"((safezoneX + safezoneW) - (10 *(((safezoneW / safezoneH) min 1.2) / 40)) - 2.9 *(((safezoneW / safezoneH) min 1.2) / 40))",
"safeZoneY + 0.175 * safezoneH",
"(10 *(((safezoneW / safezoneH) min 1.2) / 40))",
"(3 *((((safezoneW / safezoneH) min 1.2) / 1.2) / 25))"
},
"(((safezoneW / safezoneH) min 1.2) / 40)",
"((((safezoneW / safezoneH) min 1.2) / 1.2) / 25)"
};
};
};
};
class Variables {
class grid_ACE_displayText {
displayName = "ACE Hint";
description = "Textual in game feedback to the player.";
preview = QPATHTOF(UI\ACE_Hint_Preview_ca.paa);
saveToProfile[] = {0,1};
};
};
};
};