ACE3/addons/common/functions/fnc_getTurretsOther.sqf

38 lines
828 B
Plaintext

/*
* Author: commy2
* Get the turret indices of other turrets (not gunner, commander, copilot or ffv).
*
* Arguments:
* 0: Vehicle <OBJECT>
*
* Return Value:
* Vehicle Other Turret indecies <ARRAY>
*
* Public: Yes
*/
#include "script_component.hpp"
params [["_vehicle", objNull, [objNull]]];
private _turrets = allTurrets [_vehicle, true];
private _turret = [];
{
private _config = configFile >> "CfgVehicles" >> typeOf _vehicle;
_config = [_config, _x] call FUNC(getTurretConfigPath);
if (
getNumber (_config >> "isCopilot") != 1
&& {getNumber (_config >> "primaryGunner") != 1}
&& {getNumber (_config >> "primaryObserver") != 1}
&& {getNumber (_config >> "isPersonTurret") != 1}
) then {
_turret pushBack _x;
};
false
} count _turrets;
_turret