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45 lines
1.5 KiB
Plaintext
45 lines
1.5 KiB
Plaintext
/*
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* Author: Garth 'L-H' de Wet
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* Adds an explosive as a clacker item to the passed unit if the unit has the required item.
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*
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* Arguments:
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* 0: Unit <OBJECT>
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* 1: Explosive <OBJECT>
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* 2: Magazine classname <STRING>
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* 3: Extra variables <ARRAY>
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*
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* Return Value:
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* None
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*
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* Example:
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* [player, _explosive, "SatchelCharge_Remote_Mag", [ConfigFile >> "ACE_Triggers" >> "Command"]] call ACE_Explosives_fnc_addClacker;
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*
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* Public: Yes
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*/
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#include "script_component.hpp"
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private ["_clacker", "_config", "_requiredItems", "_hasRequired"];
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EXPLODE_3_PVT(_this,_unit,_explosive,_magazineClass);
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// Config is the last item in the list of passed in items.
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_config = (_this select 3) select (count (_this select 3) - 1);
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_requiredItems = getArray(_config >> "requires");
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_hasRequired = true;
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_detonators = [_unit] call FUNC(getDetonators);
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{
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if !(_x in _detonators) exitWith{
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_hasRequired = false;
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};
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} count _requiredItems;
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if !(_hasRequired) exitWith {};
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_config = ConfigFile >> "CfgMagazines" >> _magazineClass >> "ACE_Triggers" >> configName _config;
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_clacker = _unit getVariable [QGVAR(Clackers), []];
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GVAR(PlacedCount) = GVAR(PlacedCount) + 1;
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_clacker pushBack [_explosive, getNumber(_config >> "FuseTime"), format [localize "STR_ACE_Explosives_DetonateCode",
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GVAR(PlacedCount)], _magazineClass, configName ((_this select 3) select (count (_this select 3) - 1))];
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_unit setVariable [QGVAR(Clackers), _clacker, true];
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_unit sideChat format [localize "STR_ACE_Explosives_DetonateCode", GVAR(PlacedCount)];
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