ACE3/addons/csw/functions/fnc_reload_getVehicleMagazine.sqf
johnb432 56eae4060c
CSW - Improve function headers & comments (#10149)
Code formatting changes from 9234
2024-07-27 19:42:31 +02:00

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#include "..\script_component.hpp"
/*
* Author: PabstMirror
* Finds the best vehicle magazines to create from a carryable magazine for a given weapon.
*
* Arguments:
* 0: CSW <OBJECT>
* 1: Turret <ARRAY>
* 2: Magazine that is carryable <STRING>
*
* Return Value:
* Vehicle Magazine <STRING>
*
* Example:
* [cursorObject, [0], "ace_csw_100Rnd_127x99_mag"] call ace_csw_fnc_reload_getVehicleMagazine
*
* Public: No
*/
params ["_vehicle", "_turret", "_carryMag"];
TRACE_3("reload_getVehicleMagazine",_vehicle,_turret,_carryMag);
private _carryGroupCfg = configFile >> QGVAR(groups) >> _carryMag;
private _desiredAmmo = getNumber (configOf _vehicle >> QUOTE(ADDON) >> "desiredAmmo");
if (_desiredAmmo == 0) then { _desiredAmmo = 100; };
private _bestMag = "#";
private _bestMagCount = -1;
{
private _weapon = _x;
{
if ((getNumber (_carryGroupCfg >> _x)) == 1) then {
private _xAmmo = getNumber (configFile >> "CfgMagazines" >> _x >> "ammo");
if (((_xAmmo >= _bestMagCount) && {_bestMagCount < _desiredAmmo}) || {(_xAmmo >= _desiredAmmo) && {_xAmmo < _bestMagCount}}) then {
_bestMag = _x;
_bestMagCount = _xAmmo;
};
};
} forEach (getArray (configFile >> "CfgWeapons" >> _weapon >> "magazines"));
} forEach (_vehicle weaponsTurret _turret);
TRACE_3("best fit",_desiredAmmo,_bestMag,_bestMagCount);
if (_bestMag == "#") then { ERROR_1("veh mag not found for %1",_carryMag); };
_bestMag