ACE3/addons/medical_damage
Keewayz e908345eae Additions to Polish Translation (#7374)
* Addition to Polish translation

*added missing polish translation up to adv_ballistic, adv_fatigue, ballistics, common, cookoff, explosives, grenades, medical_statemachine, medical_treatment, rearm, spectator, switchunits, weather

* Next Addition to Polish translation

#some missing stuff

* Apply Code Review Suggestions

Co-Authored-By: Filip Maciejewski <veteran29q+github@gmail.com>

Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2020-01-07 13:53:02 -06:00
..
functions Medical - Make some constants variables (#7236) 2019-10-20 11:14:31 -05:00
$PBOPREFIX$ Add first step in medical rewrite 2016-06-30 17:33:29 +02:00
ACE_Medical_Injuries.hpp Medical - Increase severity of falling damage and Improve non-selectionSpecific wounds (#7214) 2019-10-08 10:44:49 -05:00
ACE_Settings.hpp move settings to sqf 2019-03-24 00:37:39 -05:00
CfgEventHandlers.hpp integrate medical-engine handledamage into medical-damage component 2016-08-27 09:39:24 +02:00
config.cpp Remove unused medical DLLs (#7198) 2019-09-28 17:09:20 -05:00
initSettings.sqf Medical - Death from sum of trauma (#7195) 2019-10-08 10:45:09 -05:00
script_component.hpp Medical - Death from sum of trauma (#7195) 2019-10-08 10:45:09 -05:00
stringtable.xml Additions to Polish Translation (#7374) 2020-01-07 13:53:02 -06:00
XEH_preInit.sqf Medical - Increase severity of falling damage and Improve non-selectionSpecific wounds (#7214) 2019-10-08 10:44:49 -05:00
XEH_PREP.hpp Medical - Death from sum of trauma (#7195) 2019-10-08 10:45:09 -05:00
XEH_preStart.sqf Add first step in medical rewrite 2016-06-30 17:33:29 +02:00