ACE3/addons/trenches
Christian Klemm ead5fb4a5e Added config params for white/blacklisting digging (#5898)
* Added config params for white/blacklisting digging

* changed to canDig option

* Update README.md

* Update fnc_canDig.sqf
2017-12-20 15:41:50 -06:00
..
functions Block adv. throwing when player is busy (#5534) 2017-12-07 11:26:21 -06:00
UI Ports A2 Envelope Small & Envelope Big. 2015-06-17 18:17:57 +01:00
$PBOPREFIX$ Ports A2 Envelope Small & Envelope Big. 2015-06-17 18:17:57 +01:00
CfgEventHandlers.hpp Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
CfgVehicles.hpp Merge branch 'master' into useQuotedPathMacros 2016-05-30 21:14:17 +02:00
CfgWeapons.hpp Fix ACE_ItemCore order (#5675) 2017-10-25 23:11:13 -05:00
config.cpp remove deprecated code for 3.8.0 (#4457) 2016-09-24 22:31:10 +02:00
README.md Added config params for white/blacklisting digging (#5898) 2017-12-20 15:41:50 -06:00
script_component.hpp convert log macros to cba versions (#4282) 2016-10-02 12:55:31 +02:00
stringtable.xml Update Japanese translation (#5891) 2017-12-12 17:17:51 +01:00
XEH_missionDisplayLoad.sqf Fix Cancel Action by moving it to MouseButtonDown display EH 2016-03-03 17:35:43 +01:00
XEH_postInit.sqf convert common events to CBA playerEvents 2016-06-22 01:39:20 +02:00
XEH_preInit.sqf Add dev macro to quickly recompile functions (#4699) 2016-11-23 13:35:25 -06:00
XEH_PREP.hpp move placement data to config, setTrenchPlacement fnc, cleanup 2016-03-22 08:10:37 +01:00
XEH_preStart.sqf precompile on game start 2016-02-22 15:20:36 +01:00

ace_trenches

Adds item 'ACE_entrenchingtool' Adds 2 trenches; Envelope - Small & Envelop - Big

Whitelist surfaces for digging

Single surfaces can be whitelisted by adding ACE_canDig = 1 into CfgSurfaces. Example:

class CfgSurfaces {
    class myAwesomeSurface {
        ACE_canDig = 1;
    };
};

Maintainers

The people responsible for merging changes to this component or answering potential questions.