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43 lines
878 B
Plaintext
43 lines
878 B
Plaintext
#include "script_component.hpp"
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ADDON = false;
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#include "XEH_PREP.hpp"
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// Reset the stored display
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SETUVAR(GVAR(interface),displayNull);
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// Permanent variables
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GVAR(availableModes) = [0,1,2];
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GVAR(availableSides) = [west,east,resistance,civilian];
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GVAR(availableVisions) = [-2,-1,0,1];
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GVAR(camAgent) = objNull;
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GVAR(camDistance) = 10;
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GVAR(camMode) = 0;
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GVAR(camPan) = 0;
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GVAR(camPos) = ATLtoASL [worldSize * 0.5, worldSize * 0.5, 20];
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GVAR(camSpeed) = 1.5;
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GVAR(camTilt) = -10;
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GVAR(camUnit) = objNull;
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GVAR(camVision) = -2;
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GVAR(camZoom) = 1.25;
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GVAR(interrupts) = [];
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GVAR(isSet) = false;
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GVAR(showComp) = true;
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GVAR(showHelp) = true;
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GVAR(showIcons) = true;
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GVAR(showInterface) = true;
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GVAR(showMap) = false;
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GVAR(showTool) = true;
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GVAR(showUnit) = true;
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GVAR(unitList) = [];
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GVAR(unitBlacklist) = [];
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GVAR(unitWhitelist) = [];
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GVAR(groupList) = [];
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ADDON = true;
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