ACE3/addons/common/functions/fnc_stringCompare.sqf
Dedmen Miller e2ac18a05d [WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics

* advanced_fatigue

* advanced_throwing

* ai

* aircraft

* arsenal

* atragmx

* attach

* backpacks

* ballistics

* captives

* cargo

* chemlights

* common

* concertina_wire

* cookoff

* dagr

* disarming

* disposable

* dogtags

* dragging

* explosives

* fastroping

* fcs

* finger

* frag

* gestures

* gforces

* goggles

* grenades

* gunbag

* hearing

* hitreactions

* huntir

* interact_menu

* interaction

* inventory

* kestrel4500

* laser

* laserpointer

* logistics_uavbattery

* logistics_wirecutter

* magazinerepack

* map

* map_gestures

* maptools

* markers

* medical

* medical_ai

* medical_blood

* medical_menu

* microdagr

* minedetector

* missileguidance

* missionmodules

* mk6mortar

* modules

* movement

* nametags

* nightvision

* nlaw

* optics

* optionsmenu

* overheating

* overpressure

* parachute

* pylons

* quickmount

* rangecard

* rearm

* recoil

* refuel

* reload

* reloadlaunchers

* repair

* respawn

* safemode

* sandbag

* scopes

* slideshow

* spectator

* spottingscope

* switchunits

* tacticalladder

* tagging

* trenches

* tripod

* ui

* vector

* vehiclelock

* vehicles

* viewdistance

* weaponselect

* weather

* winddeflection

* yardage450

* zeus

* arsenal defines.hpp

* optionals

* DEBUG_MODE_FULL 1

* DEBUG_MODE_FULL 2

* Manual fixes

* Add SQF Validator check for #include after block comment

* explosives fnc_openTimerUI

* fix uniqueItems
2018-09-17 14:19:29 -05:00

43 lines
1.3 KiB
Plaintext

#include "script_component.hpp"
/*
* Author: bovine3dom
* Determines whether one string matches another and how many characters match. Case insensitive.
*
* Arguments:
* 0: stringA <STRING>
* 1: stringB <STRING>
*
* Return Value:
* Number of matching characters <NUMBER>
*
* Example:
* ["a", "b"] call ace_common_fnc_stringCompare
*
* Public: Yes
*/
params ["_string", "_searchTerm"];
_string = toLower _string; // removes case sensitivity
_searchTerm = toLower _searchTerm;
private _arraySearchTerm = toArray _searchTerm; // splits string into array of unicode decimals
private _arrayString = toArray _string;
private _sizeSearchTerm = count _arraySearchTerm; // We only measure the array once
private _sizeString = count _arrayString;
private _matchingCharacters = 0;
private _searchIterator = 0;
private _targetIterator = 0;
while {_searchIterator < _sizeSearchTerm && _targetIterator < _sizeString} do { // Prevents us from going out of bounds
if (_arraySearchTerm select _searchIterator == _arrayString select _targetIterator) then { // If we have a match, start looking for the next character in the search term
_matchingCharacters = _matchingCharacters + 1;
_searchIterator = _searchIterator + 1
};
_targetIterator = _targetIterator + 1; // Look at the next character in the string
};
_matchingCharacters