ACE3/addons/laser/XEH_preInit.sqf
GhostIsSpooky 97deef5617
General - Use engine hashmaps (#8468)
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2021-10-10 18:55:14 +02:00

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#include "script_component.hpp"
ADDON = false;
PREP_RECOMPILE_START;
#include "XEH_PREP.hpp"
PREP_RECOMPILE_END;
// Laser default variables
ACE_DEFAULT_LASER_CODE = 1111;
ACE_DEFAULT_LASER_WAVELENGTH = 1550;
ACE_DEFAULT_LASER_BEAMSPREAD = 1;
GVAR(laserEmitters) = createHashMap;
GVAR(trackedLaserTargets) = [];
GVAR(pfehID) = -1;
ADDON = true;