ACE3/addons/refuel/functions/fnc_disconnect.sqf
Dystopian 559a498e6d Add fast mouse actions to refuel, add refuel eden attributes (#5418)
* Add fast mouse actions to refuel

* nobody seen that

* Add interaction condition and refuel on ladder

* Add car hit, fix change weapon on uncon

* Replace objNull with nil in setVar, unify var names

* Delete *ConnectNozzle functions

* Delete reset* functions

* Add public function and eden attributes

* Remove static actions from RHS compat

* Remove statusEffect_set on respawn

* Fix dual menu, add deprecating message

* Optimize fnc_takeNozzle

* Cleanup
2017-09-10 14:43:03 -05:00

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/*
* Author: GitHawk
* Disconnect a fuel nozzle.
*
* Arguments:
* 0: Unit <OBJECT>
* 1: Nozzle <OBJECT>
*
* Return Value:
* None
*
* Example:
* [player, nozzle] call ace_refuel_fnc_disconnect
*
* Public: No
*/
#include "script_component.hpp"
params [["_unit", objNull, [objNull]], ["_nozzle", objNull, [objNull]]];
private _sink = _nozzle getVariable [QGVAR(sink), objNull];
if (isNull _sink) exitWith {};
_sink setVariable [QGVAR(nozzle), nil, true];
_nozzle setVariable [QGVAR(sink), nil, true];
_nozzle setVariable [QGVAR(isConnected), false, true];
[objNull, _nozzle, true] call FUNC(dropNozzle);
[_unit, _nozzle] call FUNC(takeNozzle);